Andrew Baker
CTE / Technology Education Teacher
Architecture
CLASSROOM
Within the classroom, students learn the fundamentals of Architecture, including CAD, building design and codes, material estimation, kitchen and bath renovation, model construction and aesthetic design. Students use programs such as Punch!Pro to create 2D floor plans, then 3D images of said plans, including interior decor and walk-through. The software also creates templates for students to use in constructing scale models of the houses which they have designed. In addition, students utilize the National Kitchen and Bath Association (NKBA) website in order to design and renovate kitchen and bathroom layouts, including appliances, cabinetry, plumbing and electrical designs.
COMPETITION
As a competition, students engage in real-world challenges which range from residential renovation and remodeling to facility design and development. Many of the projects shown above have been entered into state and national competitions through the Technology Student Association, and have received national recognition and awards in three of the last five years.
CLASSROOM
Within the classroom, students learn the fundamentals of Architecture, including CAD, building design and codes, material estimation, kitchen and bath renovation, model construction and aesthetic design. Students use programs such as Punch!Pro, Chief Architect and Revit to create 2D floor plans, then 3D images of said plans, including interior decor and walk-through. The software also creates templates for students to use in constructing scale models of the houses which they have designed. In addition, students utilize the National Kitchen and Bath Association (NKBA) website in order to design and renovate kitchen and bathroom layouts, including appliances, cabinetry, plumbing and electrical designs.
COMPETITION
As a competition, students engage in real-world challenges which range from residential renovation and remodeling to facility design and development. Many of the projects shown above have been entered into state and national competitions through the Technology Student Association, and have received national recognition and awards.
Computer Aided Drafting (CAD)
CLASSROOM
With the use of both Solidworks and Inventor, students explore the world of 3D drafting and design, using both traditional book and paper based drawings, and reverse-engineering procedures. Who says you are too old to play with Lego's? Not us! Lego, Knex and similar kits play a major part in this program, as students learn to reverse engineer parts by measuring, then drawing them. They then go on to assemble and even animate their creations. Also included in this program is the use of 3D printers, with students developing such items as memory stick cases, phone holders and chess sets in CAD, then printing their pieces.
COMPETITION
Many of the competitions within the Technology Student Association require technical drawings. The CAD program supports each of these events by producing the necessary detailed and pictoral drawings to accompany the physical projects.
CLASSROOM
With the use of both Solidworks and Inventor, students explore the world of 3D drafting and design, using both traditional book and paper based drawings, and reverse-engineering procedures. Who says you are too old to play with Lego's? Not us! Lego, Knex and similar kits play a major part in this program, as students learn to reverse engineer parts by measuring, then drawing them. They then go on to assemble and even animate their creations. Also included in this program is the use of 3D printers, with students developing such items as memory stick cases, phone holders and chess sets in CAD, then printing their pieces.
COMPETITION
Many of the competitions within the Technology Student Association require technical drawings. The CAD program supports each of these events by producing the necessary detailed and pictoral drawings to accompany the physical projects.
CLASSROOM
With the use of both Solidworks and Inventor, students explore the world of 3D drafting and design, using both traditional book and paper based drawings, and reverse-engineering procedures. Who says you are too old to play with Lego's? Not us! Lego, Knex and similar kits play a major part in this program, as students learn to reverse engineer parts by measuring, then drawing them. They then go on to assemble and even animate their creations. Also included in this program is the use of 3D printers, with students developing such items as memory stick cases, phone holders and chess sets in CAD, then printing their pieces.
COMPETITION
Many of the competitions within the Technology Student Association require technical drawings. The CAD program supports each of these events by producing the necessary detailed and pictoral drawings to accompany the physical projects.
Transportation
CLASSROOM
Within the classroom, students explore vehicles that travel on land, water, air and space, as well as stationary forms of transportation. Models of many of these projects are created to investigate such things as drag, lift, thrust, force, torque, speed and endurance. Vehicles are researched, then created using CAD systems, then constructed to meet the criteria of the challenge given. Examples of such vehicles include, but are not limited to, mousetrap racers, CO2 dragsters, rubber band powered gliders, ballon powered vehicles and pneumatic tube systems.
COMPETITION
Within the Technology Student Association, various forms of transportation competitions are often the highlight of any conference, whether it be local, state or national. Including four top ten finishes out of five national conferences in transportation, two in draster design and one in flight (not to mention the regional and state achievements necessary to obtain the national level), transportation modeling is one of the strong points of this program.
Manufacturing
CLASSROOM
Once again using CAD and graphics programs such as Solidworks, Inventor and CorelDraw, as well as CNC software such as MasterCAM and Fusion, students design then physically create items in many formats.
Laser Engraving / Cutting
-
Using CorelDraw, students design items which can be both cut out and engraved upon such materials as wood, glass, metal and plastic.
-
Students learn to use such adapters as the rotary tool in engraving designs into water bottles, flashlights and glasses
CNC Milling
-
Using AutoCAD or CorelDraw, students design parts or features which are then either cut out or engraved using a Prolight 1000 CNC mill.
-
Students also learn basic G-Code programming and machine operation.
3D Printing
-
Using Solidworks or Inventor, students create both entire projects such as memory stick and phone cases, as well as complete chess sets.
-
Designs are 3D printed using Makerbot equipment.
Traditional Woodworking
-
Using traditional woodworking equipment and methods, students determine material types and quantities in the creation of toolboxes, clocks, cutting boards, lamps (including electrical wiring), games and furniture.
-
Safe tool use is emphasized.
COMPETITION
Students create many parts for competitions using the manufacturing process and equipment. Items range from vehicle wheels to winshields and canopies, spiral staircases to doors and windows, kitchen and bath models to engine turbines. Many of the pieces made using the manufacturing process and equipment have lead to awards being won in such events as Architecture, Transportation and CNC production.
Robotics
CLASSROOM
Within the classroom, students learn about the engineering process, problem solving and mechanical systems. With Autodesk Inventor, students design and pre-assemble functioning robots, determining if the mechanical and structural systems will be adequate for the task presented them. First with simulators, then with physical robots, students learn to program their mechs to complete tasks which range from maze running to object removal.
COMPETITION
As a competition, teams of students are tasked with designing and building a robot to play against other teams from around the world in game-based engineering challenges. STEM concepts are put to the test as students learn lifelong skills in leadership, teamwork, communications, engineering and design.